Posts
- My Thoughts on Using 3D Printing for Props
- My Thoughts on Creating Interactive Sci-Fi Gadgets
- This is how I crafted a Lightsaber
- How I painted a replica Ghostbusters proton pack
- How I replicated a Gears of War Lancer
- My Personal Journey in Forging a Dagger
- My Experience with Sourcing Sci-Fi Costumes
- My personal opinion about weathering Star Trek replicas
- My personal opinion about Autodesk Maya usage
- How I Transformed a Toy into a Jetpack
- My experience with Adobe Dimension for props
- How I Assembled My Star Wars Models
- My thoughts on collaborating with set designers
- How I tailored a Ghostbusters jumpsuit
- This is how I Crafted a Blade Runner Prop
- My thoughts on constructing a Blaster from Star Wars
- My personal opinion on using SketchUp for models
- My experience with painting a Predator mask
- How I Repurposed Old Tools into Props
- This is how I modified a Doctor Who scarf
- This is how I animated models in Unreal Engine
- How I Designed a Fallout Pip-Boy
- My experience with real-time rendering techniques
- My Personal Opinion on the Design of the Desert Eagle
- My personal opinion on fabricating Star Trek uniforms
- My experience with LED light installations on costumes
- My Personal Opinion About Preserving Film Props
- This is How I Built My Star Wars Lightsaber
- My Thoughts on Collecting Doctor Who Artifacts
- How I Crafted a Replica of Mjolnir
- My Thoughts on Displaying Marvel Collectibles
- How I Created a Replica of Mjolnir
- How I Customized My Star Trek Communicator
- How I transformed spaces using SketchUp
- My personal opinion about building Fallout Pip-Boy
- My experience with Adobe Dimension in set design
- My Personal Opinion on Replica Blasters
- How I managed lighting using QLab
- This is how I crafted Iron Man armor
- How I assembled a Doctor Who sonic screwdriver
- My Thoughts on Upgrading a Nerf Gun into a Sci-Fi Prop
- My personal opinion on sourcing sci-fi materials
- My Personal Opinion on Buying Sci-Fi Accessories
- How I envisioned scenes with Unreal Engine
- This is how I adapted VR tools for design
- My experience with sculpting a Godzilla prop
- My experience creating textures with Substance Painter
- How I Upcycled Everyday Items into Props
- My experience with creating textures in Quixel
- My Personal Opinion About Vintage Star Trek Toys
- My experience with Autodesk Maya models
- This is how I optimized models for 3D printing
- My thoughts on customizing a Stargate prop
- My experience with creating Darth Vader costumes
- My Experience with Creating a Halo Helmet
- My personal opinion about using Photoshop for props